SUMMER HOLIDAY HOUSE INTERIOR
These environment screenshots below are for a proposed idea for a ‘house party’ casual game. The 3D Model was inspired by a holiday house located in the West Highlands. Utilising photographs from the location, they formed an understanding of the spatial design and foundations to create the final piece.
The project required the learning of new techniques including, Substance Designer (wood flooring, walls and a patterned texture for the couch) and Substance Painter to texture the rest of the assets to a realistic quality.
PROJECT DETAILS
Poly Count
Verts: 57330
Edges: 115259
Faces: 58435
Tris: 112597
UV’s: 67386
Software
Maya
Substance Painter
Substance Designer
Unreal Engine 4
Photoshop
Restrictions
This project was produced following a set University brief with stated deliverable’s. There was no technical limitations in the brief, other than the final piece had to be presented in either Unreal Engine 4 or Unity.
Time FRAME
September 2020 - January 2021











