MEDIEVAL SKULL

The Medieval Skull is a combination of two individual projects I have done personally, one of the skull as a realism, anatomy test and the Medieval Helmet inspired from following along Paul Gaboury’s Medieval Helmet stream on YouTube.

This is a personal test of combining both organic and hard-surface modelling.

For the texturing process, I followed along Marcus Whinney’s methodology of ZBrush and Photoshop Composition to achieve the final, textured outcome.

Produced both the Skull and the Medieval Helmet using ZBrush and used Photoshop for the Composition Process.

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Elderly Man Head Bust

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Astrodreamer Studio Work - 3D Stylised Character Models